
Mooncolony recently hosted an art competition called Tavern Trouble. I decided I wanted to go with something more lighthearted and less violent so I chose a ghost singer who is more of a commotion than dangerous.


Mooncolony recently hosted an art competition called Tavern Trouble. I decided I wanted to go with something more lighthearted and less violent so I chose a ghost singer who is more of a commotion than dangerous.


Jaz the Immortal. Time moves differently here. A long, lost astronaut seems almost immortal by comparison to some of the lifeforms here.

Paint over of the 3D models that I use whenever I compose a scene.

All Solarium aliens are based on terrarium friendly creatures. I spent a while in my sketchbook on this phase before I moved to digital.


I want to explore more of the Solarium world. I started by thinking about what sort of interaction previous inhabitants might have had with the environment and what that might have looked like.

After some rough sketching, I moved over to blender to do some blocks outs. Assets from Quixel Bridge and posing in DAZ were brought in to help this stage. Everything else was modeled and textured by me.



“One night I had a dream that the moon was always watching. When the moon broke, it was somehow worse than before.” – B.B.

Another solarium piece – The Impact Site. I spent longer sketching in both my sketchbook and blender on this one. DAZ for posing, Quixel Bridge for some rocks, mushrooms, and base ground, blender for my own creations (featured below), and finally over into photoshop for the finishing touches.


Environment sketches for an unreleased project. These are quick iterations between myself and the design time to help visualize their ideas. All sketches shared with permission.






Environment sketches for an unreleased project. These are quick iterations between myself and the design time to help visualize their ideas. All sketches shared with permission.

Cleaned up boss monster concepts for a canceled prototype. This prototype filled with puns and wordplay sadly never saw more than just pitch art. Shared with permission.

THE FINAL PIECE! With the mentorship of Paul Scott Canavan I was able to create this illustration of two protagonists cornered by off screen foes. I’m very proud of this one as its probably the best painting I’ve made to date.

Color comps and environment exploration

One of my first assignments in my mentorship with Paul Scott Canavan. I designed 2 visually different fantasy characters who would team up to face off against an off screen enemy in a larger illustration.

Solarium is a project born out of my love for terrariums, moss, and mycelium. Its also an excuse to use Blender, DAZ, and Quixel Bridge in my project pipeline.
DLC Cosmetic concepts. I keep finding old T.R.D.S. files laying around!



I enjoyed Invincible and can’t wait for the next season. Looking forward to seeing what this guy is up to.