
Cleaned up boss monster concepts for a canceled prototype. This prototype filled with puns and wordplay sadly never saw more than just pitch art. Shared with permission.

Cleaned up boss monster concepts for a canceled prototype. This prototype filled with puns and wordplay sadly never saw more than just pitch art. Shared with permission.

THE FINAL PIECE! With the mentorship of Paul Scott Canavan I was able to create this illustration of two protagonists cornered by off screen foes. I’m very proud of this one as its probably the best painting I’ve made to date.

Color comps and environment exploration

One of my first assignments in my mentorship with Paul Scott Canavan. I designed 2 visually different fantasy characters who would team up to face off against an off screen enemy in a larger illustration.

Solarium is a project born out of my love for terrariums, moss, and mycelium. Its also an excuse to use Blender, DAZ, and Quixel Bridge in my project pipeline.
DLC Cosmetic concepts. I keep finding old T.R.D.S. files laying around!



I enjoyed Invincible and can’t wait for the next season. Looking forward to seeing what this guy is up to.

Literal Growth – A fake Magic the Gathering card that I made to expand my portfolio. I started with a 3D base in Blender and then painted over everything in Photoshop.


Between work and the recent trip to Norway with the Light Grey Art Lab I’ve been able to squeeze out a few personal sketches. Stay tuned for some professional work soon.


My 2nd entry for the Feudal Japan Environment Challenge on Artstation.




My entry for the Feudal Japan Environment challenge on Artstation.







Created some tiling textures for a project that I’m working on.

I’ve had a playthrough of Dark Souls on while working on other things. Thought it would be cool to do something inspired by it. Think Dark Souls + Deep Sea Diving.