My 2nd entry for the Feudal Japan Environment Challenge on Artstation.



This idea was originally much different before I decided on a graveyard as the final environment.

My 2nd entry for the Feudal Japan Environment Challenge on Artstation.




My entry for the Feudal Japan Environment challenge on Artstation.







Created some tiling textures for a project that I’m working on.

I’ve had a playthrough of Dark Souls on while working on other things. Thought it would be cool to do something inspired by it. Think Dark Souls + Deep Sea Diving.
Recently took some time and did a game jam with a friend of mine; Jason Cavnar. We worked on a small, fast paced, two-player competitive game where each player attempts to push the other out of the ring while also dodging hazards that try to eliminate the player. Below are some of the assets I made for the game.
If you would like to play Shoving Match you can download it here for free.
https://brockzzilla.itch.io/shoving-match




Fishing and scavenging is dangerous. Something always gets through the kingdom’s outer wall.

Its always heavy metal guitar solo time with this guy.

Fan art of the original Rita Repulsa design. Power Rangers were my jam as a kid!

Finished up the main character for the potion vender idea. Living life on the road, gathering ingredients between towns, and being a good alchemist isn’t an easy life, but nobody is going to tell her how to live it.

Old Cheetofingers the wizard. Always up to no good.

I wanted to give Delling an interesting alternative weapon. His lantern is the source of all of his magical power. Went through a lot of iterations for Delling’s lantern weapon. Enjoy a few of them.