My entry for the Feudal Japan Environment challenge on Artstation.




My entry for the Feudal Japan Environment challenge on Artstation.







Created some tiling textures for a project that I’m working on.

I’ve had a playthrough of Dark Souls on while working on other things. Thought it would be cool to do something inspired by it. Think Dark Souls + Deep Sea Diving.
Recently took some time and did a game jam with a friend of mine; Jason Cavnar. We worked on a small, fast paced, two-player competitive game where each player attempts to push the other out of the ring while also dodging hazards that try to eliminate the player. Below are some of the assets I made for the game.
If you would like to play Shoving Match you can download it here for free.
https://brockzzilla.itch.io/shoving-match




Fishing and scavenging is dangerous. Something always gets through the kingdom’s outer wall.

Its always heavy metal guitar solo time with this guy.

Designed a wagon for the potion vendor to work, sleep, and travel in. Started out with some doodles in the sketchbook trying to find an interesting shape and also make it functional. A basic block in 3D allowed me to make sure that everything worked.


Fan art of the original Rita Repulsa design. Power Rangers were my jam as a kid!

I wanted to give Delling an interesting alternative weapon. His lantern is the source of all of his magical power. Went through a lot of iterations for Delling’s lantern weapon. Enjoy a few of them.