
One of my first assignments in my mentorship with Paul Scott Canavan. I designed 2 visually different fantasy characters who would team up to face off against an off screen enemy in a larger illustration.

One of my first assignments in my mentorship with Paul Scott Canavan. I designed 2 visually different fantasy characters who would team up to face off against an off screen enemy in a larger illustration.

Solarium is a project born out of my love for terrariums, moss, and mycelium. Its also an excuse to use Blender, DAZ, and Quixel Bridge in my project pipeline.

I’m starting a new project. More cool art to come.

Finishing up another sketchbook. Here are a few of my favorite doodles from this one.
DLC Cosmetic concepts. I keep finding old T.R.D.S. files laying around!



I enjoyed Invincible and can’t wait for the next season. Looking forward to seeing what this guy is up to.

I had to the honor of being part of Light Grey Art Lab’s recent group show. Where we reflected on moments from our artist residency trip in Norway. This piece was an attempt at capturing the dreamlike landscape of the area surrounding Norheimsund and Hardangerfjord while also remembering the vast amount of artist knowledge that was shared by such a fantastic group of fellow artists.
Below is a messy gif of my process

My 2nd entry for the Feudal Japan Environment Challenge on Artstation.







Created some tiling textures for a project that I’m working on.

I’ve had a playthrough of Dark Souls on while working on other things. Thought it would be cool to do something inspired by it. Think Dark Souls + Deep Sea Diving.

Recently took some time and did a game jam with a friend of mine; Jason Cavnar. We worked on a small, fast paced, two-player competitive game where each player attempts to push the other out of the ring while also dodging hazards that try to eliminate the player. Below are some of the assets I made for the game.
If you would like to play Shoving Match you can download it here for free.
https://brockzzilla.itch.io/shoving-match


