






A Dungeons and Dragons commission that I recently finished. They wanted an illustration that encompassed their friend’s group and game.
I created a chunk of the titling textures to help the 3D team on Totally Reliable Delivery Service

Hustle Beach was one of my favorite areas in Totally Reliable Delivery Service to work on. I based all the hotels off of the crazy 70s hotels that had so much character and tried to add extra character on top of that.






Package designs and package machinery designs.




Everyone’s favorite starting town; Down Town! One of my first areas that I redesigned after coming onto the project was the starting town. With the help of the team, we came up with some fun area ideas and I went to town.









Totally Reliable Delivery Service is out now! A lot of marketing art was created for the different versions and packages available in the game. I would thumbnail out a lot of ideas, the team and I would pose everything in Unity, and then I would paint over everything to spruce it up a bit.







Some unused concepts from the now unsupported Hero Academy 2 game. I got to design a few of these just before my contract ended with Bonus XP.





Recently took some time and did a game jam with a friend of mine; Jason Cavnar. We worked on a small, fast paced, two-player competitive game where each player attempts to push the other out of the ring while also dodging hazards that try to eliminate the player. Below are some of the assets I made for the game.
If you would like to play Shoving Match you can download it here for free.
https://brockzzilla.itch.io/shoving-match



Its always heavy metal guitar solo time with this guy.