Project Coffee Bean – Lantern The player’s lantern was tricky to design. It needed to serve as the light source and health meter.
Project Coffee Bean – Ghouls We needed something ghastly and semi human to pursue the player. As the environments became more mushroom like, so did the enemies.
Project Coffee Bean – Environments We hit the mark on this mood painting and the environment was designed based on this image. Mood paint #2 Mood painting #3 (one of the first done) Tree ideas Rock / Environment ideas